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KIT207 2022 Portfolio

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Devlog

  • Part 4B: Game Ideas
    August 08, 2022 by GMunro
    Game Idea 1: Grappling Hook Speedrunner I've had this idea brewing since KIT109 last year, and think it would be both relatively easy to implement and highly enjoyable in its gameplay. Equipped with a... Continue reading
  • Tutorials 1 & 2
    August 03, 2022 by GMunro
    Tutorial 1 Having already completed both the barrel and the cursed player model, tutorial 1 was fairly straightforward. The importing of the models was. I gave the barrels physics and mesh colliders,... Continue reading
  • Part 2: Bones, Rigging, and Animation
    July 27, 2022 by GMunro
    The Model The second week of KIT207 involved the modelling, rigging, and animation of a character. Instead of doing something reasonable and simple, I spent quite a long time creating this monstrosity... Continue reading
  • Part 1: Basic Modelling using Blender
    July 19, 2022 by GMunro
    For the first week we did some basic Blender. I have some previous experience using Blender from a TAFE unit years ago however I am still barely scratching the surface with it. Most of my experience c... Continue reading
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